Jack's World: Sound & Soul
Make choices for Jack, a blind guitarist, as he navigates six moments of his day using sound, touch, and trust to connect with others.
How to play
- Read the narrative and sensory details describing Jack's current situation.
- Review the two available choices and select one to see its immediate outcome.
- Watch your Connection and Orientation meters grow based on your specific approach.
- Complete all six movements to reach the end of the day and view your summary.
Controls
- Touch
- Tap a choice or the speak button to advance the narrative.
- Keyboard
- Not supported.
- Mouse
- Click a choice or the speak button to advance the narrative.
More about this game
Experience a day in the life of Jack, a blind guitarist, across six narrative movements. You read or listen to the story, then select one of two choices to respond to the situation. Your decisions shape how Jack interacts with his environment, increasing either his Connection or Orientation scores by up to 24 points per choice. The run ends after the sixth movement, summarizing how you balanced building a reliable sound-map with trusting others.
Tips
- Choices focusing on people and trust increase Connection, while choices focusing on mapping the environment and using sound increase Orientation.
- Try to balance your choices. If the difference between your Connection and Orientation scores is less than 18 points, you unlock a unique balanced ending.
- Use the speak button to have the narrator read the story aloud. The narration speed defaults to 0.92 but can be adjusted in the settings.
Questions
How many movements are in the story?
The story consists of six distinct movements, starting from morning at home, visiting the community and a studio, playing a gig, and returning home late at night.
What do the Connection and Orientation meters mean?
The meters track your playstyle up to a maximum of 72 points each. They grow based on your choices and determine which of the three ending summaries you receive.
Who are the characters in the story?
You play as Jack, accompanied by his guide dog Sunny Two. Throughout the day, you interact with family members like Gemma, Elsie, and Calean, as well as friends like Emma and Owen.