About this game

Nexus Horror: Infinite RPG

By @Shin

  • Roguelike
  • Strategy

Navigate a cosmic horror dimension by managing your health and sanity through event choices and turn-based combat.

How to play

  1. Select a starting class to define your base health, sanity, and supplies.
  2. Read the narrative events and choose an action, balancing health, sanity, and supply risks.
  3. During combat, choose to Strike, Focus for sanity and guard, or use a Relic.
  4. Defeat enemies to increase your streak and potentially earn new artifacts.
  5. Equip up to two artifacts to boost your stats or gain active abilities.

Controls

Touch
Tap buttons to make event choices and select combat actions.
Keyboard
Not supported.
Mouse
Click buttons to make event choices and select combat actions.
More about this game

Nexus Horror: Infinite RPG is a text-based roguelike where you try to survive as long as possible in a nightmare dimension. The core loop alternates between narrative events with risk-reward choices and turn-based combat against cosmic horrors. As your streak increases, enemy health scales up, and every few encounters you must face a boss with unique abilities. The run ends when either your health or sanity reaches zero.

Tips
  • Using Focus in combat restores sanity and reduces the damage of the enemy's next attack.
  • Keep an eye on your supplies; you need them to use Relics during combat unless you have the Chronicle Coil.
  • Bosses appear based on your streak and enter a second phase at half health, activating powerful unique abilities.
Questions

How do I heal?

You can heal by making certain choices during narrative events, or by using a Relic during combat if you have supplies or the Chronicle Coil artifact equipped.

What happens when I run out of sanity?

If either your health or your sanity drops to zero, your run ends immediately and you must restart from the beginning.

How do artifacts work?

You can hold up to two artifacts at a time. They provide passive bonuses like increased max health or damage, or active abilities you can use in combat.

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