Vector Radar Pong
By @CarlKenneth
Control two paddles on a circular radar screen to keep the bouncing ball in play while disarming incoming threats.
How to play
- Move the left and right paddles along the radar's circumference.
- Bounce the ball back into the center to keep it in play.
- Catch power-ups for longer paddles, slow-mo, or score multipliers.
- Tap or disarm red signals before their countdown expires.
- Spend your earned cash in the shop for upgrades and colors.
Controls
- Touch
- Tap and drag the left and right sides of the screen to move the paddles.
- Keyboard
- Use A/D for the left paddle and Left/Right arrows for the right paddle.
- Mouse
- Click and drag the on-screen knobs or arrows to move the paddles.
More about this game
Vector Radar Pong reimagines the classic arcade experience on a circular CRT radar display. Your goal is to keep the ball bouncing within the arena using two independently controlled paddles. As you play, the ball speeds up and dynamic threats like battleships, missiles, and red signals appear to disrupt your focus. Collect power-ups to extend your paddles or slow down time, and earn cash to purchase permanent upgrades and cosmetic colors in the shop. The run ends when the ball escapes the radar circle.
Tips
- Focus on the red signals immediately; if their countdown reaches zero, they trigger a radar glitch that obscures your vision.
- Upgrade your paddle length early in the shop to make intercepting the ball much easier as the speed increases.
- The ball speed ramps up every 11 seconds and after every 7 successful bounces, so prepare for faster reflexes.
Questions
What do the power-ups do?
Power-ups can give you a longer paddle, activate slow-mo, or double your score. Upgrading them in the shop increases their effectiveness.
How do I disarm the red signals?
You must touch or click the red signal before its countdown timer reaches zero to prevent a screen-obscuring glitch.
What are the missiles and battleships?
They are dynamic threats that appear on the radar. Missiles can be intercepted by the ball for extra points and cash.