Jelly Arena Bumper
By @GaoSong
Charge your dash to bump rival jellies off a shrinking arena and be the last one standing.
How to play
- Drag to aim your jelly and charge up power.
- Release to dash into rival jellies.
- Knock opponents off the edge of the arena.
- Wait for your 1.05-second cooldown before dashing again.
- Stay on the platform as it shrinks over time.
Controls
- Touch
- Drag to aim and charge your dash, then release to launch.
- Keyboard
- Not supported.
- Mouse
- Click and drag to aim and charge, then release to dash.
More about this game
Your goal is to be the last jelly standing in a shrinking arena. You charge up a dash and release it to bump into opponents, trying to knock them over the edge. The arena steadily shrinks over 70 seconds, making it harder to stay safe. Opponents have different behaviors, like aggressive or defensive, which changes how they approach you. You have a 1.05-second cooldown between dashes, so you must time your attacks carefully. If you get knocked off or fall off the edge, your run ends.
Tips
- Hold your drag longer to build up to maximum dash power before releasing.
- Watch out for the aggressive jelly, which will actively aim and charge at you.
- Keep an eye on the arena edge, as it shrinks significantly over the 70-second match.
Questions
How do I move my jelly?
You move by dashing. Drag to aim and charge your power, then release to launch your jelly across the arena.
Why can't I dash immediately after hitting someone?
There is a 1.05-second cooldown after every dash. A white ring around your jelly shows when it is ready again.
What happens when the arena shrinks?
The safe platform gets smaller over 70 seconds. If you or any other jelly touches the outer edge, you are eliminated.